WebMay 24, 2024 · Lua/Unique variables Note: Those are the only variables that can be changed by using = true or = false for now, you will have to use setProperty() if you want to change the rest of them. luaDebugMode - Enables debug mode, use luaDebugMode = true to enable it. Default value: false luaDeprecatedWarnings - Tells you if a function/variable … WebHola que tal , bueno esta es otra recreación que hecho y que estado buscando como hacer la animación del tren con sonido y no lo pude realizar pero logre ani...
How To Make A Stage In FNF Psych Engine [Friday Night
WebJun 15, 2024 · This Stage Editor Is Made by me Fully in Luadiscord: Cherif#0815 … WebContribute to D3MONSLAY3R101/PsychEngine-Android development by creating an account on GitHub. simon peter\\u0026apos s wife
How to add stage clones in Psych Engine (with lua) [Friday Night …
WebJan 15, 2024 · DialogueCode. local allowCountdown = false. function onStartCountdown () -- Block the first countdown and start a timer of 0.8 seconds to play the dialogue. if not allowCountdown and isStoryMode and not seenCutscene then. setProperty ('inCutscene', true); runTimer ('startDialogue', 0.8); allowCountdown = true; WebProbably one of the main points of this engine, you can code in .lua files outside of the source code, making your own weeks without even messing with the source! Comes with a Mod Organizing/Disabling Menu. Atleast one change to every week: Week 1: New Dad Left sing sprite; Unused stage lights are now used; Week 2: Both BF and Skid & Pump does ... WebMay 1, 2024 · FNF - Codename Engine @FNFCodenameEG - HScript support - Lua support - Character Editor - Stage Editor - Week Editor - Song Editor - Custom Arrow Colors - Main Menu, Freeplay, Story Mode and Pause Menus scripts - Widescreen (in game only) - Soft Coded Shaders - Dev Mode to prevent dev options from interfering ... - … simon peter the disciple of jesus